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Catch // Release [DGM - 125]

Catch // Release [DGM - 125]

  • Rarity: R
  • #: 125
  • Creature Type or Sub Type: Sorcery
  • Rules Text Contains: Catch
    Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
    /
    Release
    Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.

    Fuse (You may cast one or both halves of this card from your hand.)
Regular price $0.20 CAD
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Near Mint / English / Normal
Near Mint / English / Normal
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